CAMPAIGN BACKGROUND
The Russians have crossed the river and occupied the empty town.
The French Army are is some disorder following their defeat at
WARGAME
Top of the table road to Allstedt
Left road to Gebsee
Right road to Naumburg
Bottom road to
Map squares
A4, B4, C4
A5. B5, C5
A6, B6, C6
Game objective is to capture town of
1st French corps (Jan) enters on Gebsee road (left)
4th Russian corps (Paul) is in position at
The 4th Russian corps is deployed in and around
The Imperial Garde approach on either side of the Gebsee road. Their artillery are engaging the Russian guns and the cavalry (out of photo on left) pinning the Russian cuirassiers.
Russian gunners abandon guns and run away
The Garde artillery (left) have won the artillery duel and the Russian gunners rout.
In
Russians hold Weimar and repulse Garde infantry
The Russians are proving no push over for the Imperial Garde.
In
But it is still anyone’s battle. Two Russian brigades are in rout. The jager brigade has routed back through the rear section of the town, and the line brigade previously in support of the Russian artillery have also been routed by the Garde artillery.
Russian cuirassiers win cavalry melee
In the near ground the Russian cuirassiers have charged the Guard Chasseurs and broken them.
Start of the Russian rout
The Russian infantry and artillery are in rout. In the left hand village section the Pavlov grenadiers are also in rout and are about to take the one remaining Russian brigade with them. Fortunately the cuirassiers have won the cavalry melee and can cover the Russian retreat.
Only one French brigade is formed and, supported by the garde artillery, have taken the town.
EFFECT ON CAMPAIGN
Napoleon had to win this battle, and did – just. The garde have taken a battering, but they have halted the Russian advance and driven them back across the river
Kutuzov is unlikely to repeat an attack over the river, but will hold the east bank.
GAME NOTES
Game played August 2009.
Paul commanded the Russians.
Jan commanded the French.
This was the closest fought wargame we have had for a very long time. It went the full 12 turns and could have been won by either side right to the last round. Whoever went first would stand a big advantage, and it was Jan.
Her Army was on Attack orders and with only one brigade not Shaken or in Rout she had to continue to attack on the town. Both sides were equal and it was down to the dice throw. Jan threw 10 with two D6 and the Pavlov grenadiers routed, taking two Shaken brigades with them.
Russians casualties - 7 infantry, 2 cavalry, 2 gunners
French casualties - 8 infantry, 4 cavalry, 0 gunner
In our rules even one casualty results in a morale test, so these were heavy casualties.
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